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Daniel Selman's book, "Java 3D Programming" is simply the best

Daniel Selman's book, "Java3D Programming" is probably the best book on this topic. It has brilliant introduction, no-nonsense explanations. You can learn from every single page of the book.  I present here the source code files for the Chapter 11, "Behaviors - Navigation, Alignment, and LOD". I could not find all original GIF images, so I created and tested my own. Here are the files for the project KeyNavigateTest: KeyNavigateTest.java bookcase.gif ceiling.gif floor.gif light.gif small_map.gif wall.gif water.gif Complete NetBeans project with all files ready to compile and run are here: KeyNavigateTest.zip You can get Daniel Selman's book from Amazon and Manning Publications. Free references: Sun Microsystems - Getting Started with the Java 3D™ API.djvu Sun Microsystems - Getting Started with the Java 3D™ API.pdf Source code for Sun Microsystems - Getting Started with Java 3D API. Keywords: Java, Java 3D, Java3D, Daniel Selman, Java3D Programming, Java ani...

Telepathy Architecture with Elon Musk's Neuralink Implants

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For Aspiring Software Developers - how to link diagram with coding

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 Now, you will know! See this illustrations. Taken from one book about Java 3D programming. This illustration shows relationships between coding and a diagram. You should also consider STACK manipulation approach too, because it boils down to stack push, pop, operation, operand, memory.

How to Better Approach New Concepts in Math or in Any Field

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 You have, at your disposal, three mind faculties: - Thought Initiator© - for thought inception and creation - Thought Pusher© , or Referencer© - for manipulating thoughts - Thought Visitor© - to visit established thoughts With these faculties you manipulate thoughts in accordance to your wishes and motivations. Motivation is a mind state. Emotion is an idea. In order to effectively use these three faculties you consider everything as an idea or representations in brain, or mind. This includes complex structures like emotions, other ideas, objects, sensory inputs. Each of these have their representation in brain, mind and can be used to control them in order to take some actions or come up with new ideas.  Many talk about awareness. This is often understood as some kind of meditation state. But there is more to it. In order to take full advantage of 'meditation' the awareness needs to be connected with these three faculties. With Thought Visitor© you visit various thoughts and...

How to approach new concepts and references

A reference to a new concept, in a certain knowledge domain, whose meaning we want to learn, has inherent danger. The reference can be, and usually is, quite arbitrary, and at the same time cross-reference the concept whose meaning we are familiar with. Note that a reference to a particular concept can be any word - we do not have to chose a word that initially refers to some more familiar concept. The danger is in the expectations that, somehow, the name of the concept will explain to us concept itself and its inner workings. To overcome this reference drawback observe that what is referenced matters way more than the word we are using as a reference. And the referenced concept has to be understood primarily in the way it is defined - in terms of its defining postulates, its axiomatic boundaries, and possibly its connection via Implicative Truth Synthesis with other concepts and systems. To learn more about the ways we understand, axiomatic boundaries , and Implicative Truth Synthesis...

How to define new strategies

It is often not enough to try again and again. The attempts somehow have to differ from each other in order to get different (improved) results. But exactly how do we form new strategy? What are the ingredients of these new, different approaches? Any improved approach should have the following steps: - identify the system of interest that contributes to your goals - identify and determine its axiomatic boundaries - identify the system's starting points. These can be axioms or important initial states defining postulates - identify who generates the postulates of the system of interest - is there an exetrnal system(s) doing that? I called it   the system with postulative power. - look for your system response to the inputs - look for any other system your system interacts or it is influenced by - determine how others will react to your actions - how can you motivate them to act in your favour - what is the social impact of the actions based on this new strategy and wil...

Derivation of the Wave Equation

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Derivation of the wave equation links: 1. The Feynman Lectures on Physics - Wave Equation. 2.  Deriving the Acoustic Wave Equation - JSouthAudio. 3. Chapter 5 – The Acoustic Wave Equation and Simple Solutions . 4. Appendix C – Wave Equation Derivation - TUDelft OpenCourseWare. 5.  1D - Wave Equation Derivation - University of Memphis (Civil Engineering). 6. 1D - Wave Equation Derivation - BYJU'S. 7. 1D - Wave Equation Derivation - Mathematics Department, The University of British Columbia. 8.  1D - Wave Equation Derivation - notes (looking for the author). 9. Wave Equation Derivation - UNSW, School of Physics, Sydney, Australia. 10.  Partial Differential Equations with Applications to Wave Theory - Bengt O. EnĂ¡o, Lars H. Soderholm. 11.  Wave Equation from Computational Ocean Acoustics By Finn B. Jensen, William A. Kuperman, Michael B. Porter, Henrik Schmidt. 12.  Wave Equation Derivation - E. L. F. Software. 13.  Some notes on acou...